• The Big Book of Virtual Team-Building Games

The Big Book of Virtual Team-Building Games

Author(s) Mary Scannell, Michael Abrams, Mike Mulvihill
ISBN10 0071774351
ISBN13 9780071774352
Format Paperback
Pages 256
Year Publish 2011 December

Synopsis

Quick, Effective Activities to Build Communication, Trust and Collaboration from Anywhere!

Get remote team members to interact as if they’re in the same room!

Whether you’re videoconferencing with team members across the world or e-mailing a colleague sitting ten feet away, the truth is evident: technology has permanently altered the way we communicate. The virtual workplace can facilitate quicker decision making and reduced overhead. But the lack of face-to-face interaction can also impede trust, innovation, and creativity among team members.

The Big Book of Virtual Team-Building Games is packed with games and activities for developing productive virtual teams across all digital platforms, including e-mail, mobile devices, web-based conferencing tools, and social media sites such as Facebook, Twitter, and Skype.

The Big Book of Virtual Team-Building Games helps you:

  1. Build a greater sense of community and reduce conflict
  2. Increase levels of engagement
  3. Get the most out of more-introverted team members
  4. Boost team members’ productivity

Make sure that the only thing separating your people is distance. The Big Book of Virtual Team-Building Games is just the tool you need to develop trusting relationships, foster clear communication, and use technology to enhance the team’s connections.

About The Authors:

Mary Scannell has worked as a consultant, speaker, writer, and trainer for the past twenty years. She is coauthor of The Big Book of Team-Motivating Games and author of The Big Book of Conflict-Resolution Games.

Michael Abrams is senior director of talent optimization for Banner Healthcare and founder of LearnCamp Phoenix.

Mike Mulvihill is the founder of PossibiliTEAMS Corporate Team Building & Training.